The Complete Book of Humanoids
Hobgoblin
At a glance
Ability adjustmentsCHA -1
Infravision60 ft
Movement—
Languageshobgoblin, orc, goblin, common
Requirements
Ability rangeSTR 6-18, DEX 6-18, CON 5-18, INT 3-18, WIS 3-18, CHA 3-14
Abilities
Class access
ClassesFighter, Cleric, Thief, Shaman (Humanoid), Witch Doctor
MulticlassFighter/Shaman (Humanoid), Fighter/Thief, Fighter/Cleric
Level limitsNot yet available in this app — the limits table is in the Dungeon Master's Guide. Ask your DM.
Kits
FighterAmazon, Barbarian, Beast-Rider, Berserker, Cavalier, Gladiator, Myrmidon, Noble Warrior, Peasant Hero, Pirate/Outlaw, Samurai, Savage, Swashbuckler, Wilderness Warrior, Tribal Defender, Mine Rowdy, Pit Fighter, Sellsword
ClericAmazon Priestess, Barbarian/Berserker Priest, Fighting-Monk, Nobleman Priest, Outlaw Priest, Pacifist Priest, Peasant Priest, Prophet Priest, Savage Priest, Scholar Priest, Oracle, War Priest, Wandering Mystic, Shinobi Priest
ThiefAcrobat, Adventurer, Assassin, Bandit, Beggar, Bounty Hunter, Buccaneer, Burglar, Cutpurse, Fence, Investigator, Scout, Smuggler, Spy, Swashbuckler, Swindler, Thug, Troubleshooter, Scavenger, Tramp, Tunnel Rat, Shadow
Shaman (Humanoid)Shaman
Witch DoctorWitch Doctor
Notes
- Detects new construction, sloping passages and shifting walls underground 40% of the time.
- Most human and humanoid societies attack hobgoblins on sight.
- Dwarves gain +1 to hit hobgoblins.