The Complete Book of Humanoids
Orc
At a glance
Ability adjustmentsSTR +1, CHA -2
Infravision60 ft
Movement—
Languagesorc, goblin, hobgoblin, ogre, common
Requirements
Ability rangeSTR 6-18, DEX 3-17, CON 8-18, INT 3-16, WIS 3-16, CHA 3-12
Abilities
Class access
ClassesFighter, Cleric, Thief, Shaman (Humanoid), Witch Doctor
MulticlassFighter/Shaman (Humanoid), Fighter/Thief, Shaman (Humanoid)/Thief
Level limitsNot yet available in this app — the limits table is in the Dungeon Master's Guide. Ask your DM.
Kits
FighterAmazon, Barbarian, Beast-Rider, Berserker, Cavalier, Gladiator, Myrmidon, Noble Warrior, Peasant Hero, Pirate/Outlaw, Samurai, Savage, Swashbuckler, Wilderness Warrior, Tribal Defender, Mine Rowdy, Pit Fighter, Sellsword
ClericAmazon Priestess, Barbarian/Berserker Priest, Fighting-Monk, Nobleman Priest, Outlaw Priest, Pacifist Priest, Peasant Priest, Prophet Priest, Savage Priest, Scholar Priest, Oracle, War Priest, Wandering Mystic, Shinobi Priest
ThiefAcrobat, Adventurer, Assassin, Bandit, Beggar, Bounty Hunter, Buccaneer, Burglar, Cutpurse, Fence, Investigator, Scout, Smuggler, Spy, Swashbuckler, Swindler, Thug, Troubleshooter, Scavenger, Tramp, Tunnel Rat, Shadow
Shaman (Humanoid)Shaman
Witch DoctorWitch Doctor
Notes
- A skilled miner: 35% to spot new or unusual construction, 25% to spot a sloping passage.
- Attacks and morale suffer −1 in direct sunlight.