AD&D

Priest spellLevel 5

Air Walk

School
Alteration
Spheres
ElementalAir
Range
Touch
Components
V / S / M
Duration
1 hour + 1 turn/level
Casting time
8
Area of effect
1 creature
None
Source
PHB

Flavor

The priest treads upon the open air as if it were solid ground, climbing and walking through the sky.

Mechanics

For 1 / the touched creature can walk on air as if on a gentle slope/solid surface, ascending, descending, or holding position at will at about normal ; useful to cross chasms or rise above foes. Strong winds can buffet the walker. : a bit of thistledown and the holy symbol.