AD&D

Priest spellLevel 7

Control Weather

School
Alteration
Sphere
Weather
Range
0
Components
V / S / M
Duration
4d12 hours
Casting time
1 turn
Area of effect
4d4 sq. miles
None
Source
PHB

Flavor

The priest reaches into the sky and bends the weather, calling rain, clearing storms, or raising winds.

Mechanics

Over a large area the priest gradually shifts the weather toward a chosen condition (storm/calm, hot/cold, wet/dry, etc.) over hours, the change developing slowly and lasting hours; cannot create weather impossible for the climate/season. More potent than the wizard version in some respects. Casting takes time. : incense and matching reagents, plus the holy symbol.