AD&D

Priest spellLevel 4reversible

Cure Serious Wounds

School
Necromancy
Sphere
Healing
Range
Touch
Components
V / S
Duration
Permanent
Casting time
7
Area of effect
1 creature
None
Source
PHB

Flavor

The priest channels strong healing, mending serious injuries and closing deep wounds.

Mechanics

. Heals 2d8 + 1 to a creature touched (and can cure related afflictions in some readings). Reverse (cause serious wounds) deals 2d8+1 on a successful touch attack. Range touch. : the holy symbol.