Player's Handbook

Find the Path

A 6th-level priest spell.

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At a glance

Level6
SchoolDivination
SphereDivination
RangeTouch
ComponentsV / S / M
Duration1 turn/level
Casting time3 rds.
Area of effect1 creature
Saving throwNone
ReversibleYes
SourcePHB

Description

For 1 / the priest (and companions) instinctively know the shortest, most direct route to a specified location/goal (through a dungeon, wilderness, or maze), avoiding wrong turns, hidden pits, and dead ends. (lose the path) confuses a creature's sense of direction. : a set of divining stones (~$$) and the holy symbol.

Flavour

The priest is granted unerring knowledge of the way to a place, every and passage made clear.