Priest spellLevel 6reversible
Find the Path
- School
- Divination
- Sphere
- Divination
- Range
- Touch
- Components
- V / S / M
- Duration
- 1 turn/level
- Casting time
- 3 rds.
- Area of effect
- 1 creature
- None
- Source
- PHB
Flavor
The priest is granted unerring knowledge of the way to a place, every and passage made clear.
Mechanics
For 1 / the priest (and companions) instinctively know the shortest, most direct route to a specified location/goal — through a dungeon, wilderness, or maze — avoiding wrong turns, hidden pits, and dead ends. (lose the path) confuses a creature's sense of direction. : a set of divining stones (~$$) and the holy symbol.