AD&D

Priest spellLevel 6

Forbiddance

School
Abjuration
Sphere
Protection
Range
30 yds.
Components
V / S / M
Duration
Permanent
Casting time
6 rds.
Area of effect
60-ft. cube/level
Special
Source
PHB

Flavor

The priest seals an area against planar intrusion and hostile creatures, warding it by .

Mechanics

Wards a defined area against magical entry (teleport, planar travel, gate) and against creatures of specified opposing — intruders of the warded-against alignment take or are barred ( vs. spell), and a password can be set to allow safe passage. Permanent until dispelled. Lengthy, costly cast. : holy water, rare incense, and powdered gems (~$$), plus the holy symbol.