Priest spellLevel 6reversible
Heal
- School
- Necromancy
- Sphere
- Healing
- Range
- Touch
- Components
- V / S
- Duration
- Permanent
- Casting time
- 1 rd.
- Area of effect
- 1 creature
- None
- Source
- PHB
Flavor
The priest channels overwhelming divine vitality, mending nearly all of a creature's wounds and ills at once.
Mechanics
. Restores a creature touched to near-full health: heals all but 1d4 of and cures most afflictions (blindness, disease, feeblemind, etc.). Reverse (harm) reduces a touched victim to 1d4 hit points and may inflict disease ( vs. spell may apply). Range touch. : the holy symbol.