AD&D

Priest spellLevel 6reversible

Heal

School
Necromancy
Sphere
Healing
Range
Touch
Components
V / S
Duration
Permanent
Casting time
1 rd.
Area of effect
1 creature
None
Source
PHB

Flavor

The priest channels overwhelming divine vitality, mending nearly all of a creature's wounds and ills at once.

Mechanics

. Restores a creature touched to near-full health: heals all but 1d4 of and cures most afflictions (blindness, disease, feeblemind, etc.). Reverse (harm) reduces a touched victim to 1d4 hit points and may inflict disease ( vs. spell may apply). Range touch. : the holy symbol.