AD&D

Priest spellLevel 4

Protection From Lightning

School
Abjuration
Spheres
ProtectionWeather
Range
Touch
Components
V / S / M
Duration
Special
Casting time
7
Area of effect
1 creature
None
Source
PHB

Flavor

The priest wards a creature against electricity, granting a reserve of protection that absorbs the bolt's fury.

Mechanics

The touched creature gains, for 1 / (or until used up): immunity to normal electricity and the to absorb a pool of magical lightning/electrical (scaling with caster level) before the protection is depleted; once the pool is exhausted, protection ends. : a bit of fur and amber, plus the holy symbol.