AD&D

Priest spellLevel 2

Resist Fire/Resist Cold

School
Alteration
Sphere
Protection
Range
Touch
Components
V / S / M
Duration
1 rd./level
Casting time
5
Area of effect
1 creature
None
Source
PHB

Flavor

The priest wards a creature against flame or frost, letting them endure heat or cold that would harm others.

Mechanics

The touched creature gains protection against fire or cold (chosen at casting) for 1 /: immunity to normal/nonmagical fire or cold, and a bonus plus reduced (e.g., -1/die or half) against magical fire/cold. : the holy symbol.