AD&D

Priest spellLevel 4

Spell Immunity

School
Abjuration
Sphere
Protection
Range
Touch
Components
V / S / M
Duration
1 turn/level
Casting time
1 rd.
Area of effect
1 creature
None
Source
PHB

Flavor

The priest makes a creature wholly immune to a chosen spell or effect, that magic simply failing against them.

Mechanics

Grants the touched creature immunity to one specified spell or spell-like effect (or a defined family) for 1 / — the named magic automatically fails against them. Choose the threat to negate (e.g., a specific enemy spell). One creature, one effect. : the holy symbol.