Priest spellLevel 3
Spike Growth
- School
- Alteration, Enchantment
- Sphere
- Plant
- Range
- 60 yds.
- Components
- V / S / M
- Duration
- 3d4 turns + 1/level
- Casting time
- 6
- Area of effect
- 10-ft. sq./level
- None
- Source
- PHB
Flavor
The ground sprouts hardened spikes and thorns, wounding and slowing any who cross the area.
Mechanics
Causes a patch of ground (area scaling with ) within range to grow rigid spikes/thorns for 3d4 ; creatures moving through take per few feet traveled and may be slowed/injured ( penalties), and the spikes are hard to spot. Requires soil/vegetation. : seven sharp thorns/twigs and the holy symbol.