Player's Handbook

Spike Growth

A 3rd-level priest spell.

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At a glance

Level3
SchoolAlteration, Enchantment
SpherePlant
Range60 yds.
ComponentsV / S / M
Duration3d4 turns + 1/level
Casting time6
Area of effect10-ft. sq./level
Saving throwNone
ReversibleNo
SourcePHB

Description

Causes a patch of ground (area scaling with ) within range to grow rigid spikes/thorns for 3d4 ; creatures moving through take per few feet traveled and may be slowed/injured ( penalties), and the spikes are hard to spot. Requires soil/vegetation. : seven sharp thorns/twigs and the holy symbol.

Flavour

The ground sprouts hardened spikes and thorns, wounding and slowing any who cross the area.