Player's Handbook

Spike Stones

A 5th-level priest spell.

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At a glance

Level5
SchoolAlteration, Enchantment
SpheresElemental, Elemental Earth
Range30 yds.
ComponentsV / S / M
Duration3d4 turns +1/level
Casting time6
Area of effect10 ft. sq./level, 1 spike/sq. ft.
Saving throwNone
ReversibleNo
SourcePHB

Description

Causes rocky/stone ground (area scaling with ) within range to grow rigid stone spikes for 3d4 ; creatures crossing take per few feet of and risk tripping/injury, and the spikes are hard to spot. Requires stone/rocky ground. : a sharp stone/chip and the holy symbol.

Flavour

The stony ground sprouts sharp rock spikes that wound and trip any who cross it.