Player's Handbook

Disintegrate

A 6th-level wizard spell.

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At a glance

Level6
SchoolAlteration
Range5 yds./level
ComponentsV / S / M
DurationInstantaneous
Casting time6
Area of effect1 creature or 10 × 10 × 10 ft. cube
Saving throwNeg.
ReversibleNo
SourcePHB p. 223

Description

This spell causes matter to vanish. It affects even matter (or energy) of a magical nature, such as Bigby’s forceful hand, but not a globe of invulnerability or an antimagic shell. Disintegration is instantaneous, and its effects are permanent. Any single creature can be affected, even undead. Nonliving matter, up to a 10-foot × 10-foot × 10-foot cube, can be obliterated by the spell. The spell creates a thin, green ray that causes physical material touched to glow and vanish, leaving traces of fine dust. Creatures that successfully vs. spell have avoided the ray (material items have resisted the magic) and are not affected. Only the first creature or object struck can be affected. The are a lodestone and a pinch of dust.