Chronomancer

Magic Manager

A 6th-level wizard spell.

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At a glance

Level6
SchoolChronomancy
Range0
ComponentsV / S / M
Duration1 round per 2 levels
Casting time6
Area of effectThe caster
Saving throwNegates
ReversibleNo
Caster restrictionOnly a chronomancer can cast this spell.
SourceChrono p. 42-54

Description

Suspends the recovery time after casting, allowing chained spellcasting on a running count: roll initiative plus casting time, then at the end of each spell roll 1d10 to assess and choose plus the next casting time, with every accumulated 30 marking a new . Only spells of 4th and below qualify, and no spell may be cast more than once while it runs - violating that ends the effect. Any non-casting action shifts to the next round and restarts the count the round after. When the duration ends there are 2 mandatory rounds of rest with no casting and no combat, though drinking potions and moving are fine. The components are a hummingbird's tongue and poppy seeds.