Player's Handbook

Maze

A 8th-level wizard spell.

← All spells

At a glance

Level8
SchoolConjuration/Summoning
Range5 yds./level
ComponentsV / S
DurationSpecial
Casting time3
Area of effect1 creature
Saving throwNone
ReversibleNo
SourcePHB p. 241

Description

An extradimensional space is brought into being upon the utterance of a maze spell. The subject vanishes into the shifting labyrinth of force planes for a period of time that is dependent upon its . (Note: Minotaurs are not affected by this spell.) Intelligence of Time Trapped Mazed Creature in Maze under 3 2d4 3–5 1d4 turns 6–8 5d4 9–11 4d4 rounds 12–14 3d4 rounds 15–17 2d4 rounds 18+ 1d4 rounds Note that teleport and dimension door spells will not help a character escape a maze spell, although a plane shifting spell will.