Player's Handbook

Monster Summoning VI

A 8th-level wizard spell.

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At a glance

Level8
SchoolConjuration/Summoning
RangeSpecial
ComponentsV / S / M
Duration7 rds. + 1 rd./level
Casting time8
Area of effect80-yd. radius
Saving throwNone
ReversibleNo
SourcePHB p. 241

Description

This spell is much like the 3rd- spell monster summoning I, except that it summons 1d3 6th-level monsters. These monsters appear in 1d3 within the spell’s and attack the caster’s opponents, until either he commands them to cease, the spell duration expires, or the monsters are slain. These creatures do not check morale, and they vanish when slain. If no opponent exists to fight, summoned monsters can, if the wizard can communicate with them, and if they are physically capable, perform other services for the summoning wizard. The of this spell are a tiny bag and a small (not necessarily lit) candle.