Player's Handbook

Project Image

A 6th-level wizard spell.

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At a glance

Level6
SchoolAlteration, Illusion/Phantasm
Range10 yds./level
ComponentsV / S / M
Duration1 rd./level
Casting time6
Area of effectSpecial
Saving throwNone
ReversibleNo
SourcePHB p. 229

Description

By means of this spell, the wizard creates a nonmaterial duplicate of himself, projecting it to any spot within spell range. This image performs actions decided by the wizard—walking, speaking, spellcasting—conforming to the actual actions of the wizard unless he concentrates on making it act differently (in which case the wizard is limited to half and no attacks). The image can be dispelled only by means of a successful dispel magic spell (or upon command from the spellcaster); attacks pass harmlessly through it. The image must be within view of the wizard projecting it at all times, and if his sight is obstructed, the spell is broken. Note that if the wizard is invisible at the time the spell is cast, the image is also invisible until the caster’s invisibility ends, though the wizard must still be able to see the image (by means of a detect invisibility spell or other method) to maintain the spell. If the wizard uses dimension door, teleport, plane shift, or a similar spell that breaks his line of vision, the project image spell ends. The of this spell is a small replica (doll) of the wizard.