Chronomancer

Prophecy

A 4th-level wizard spell.

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At a glance

Level4
SchoolChronomancy
RangeTouch
ComponentsV / S
Duration1 turn
Casting time1 round
Area of effectSpecial
Saving throwNone
ReversibleNo
Caster restrictionOnly a chronomancer can cast this spell.
SourceChrono p. 42-54

Description

A trance-divination of an important future event that will directly affect the person touched - never the caster. The vision recurs through the duration and is vague and interpretation-laden. The same event cannot be re-prophesied until the caster gains a . At 10th level the caster may attempt a town- or kingdom-scale prophecy, at a 1%/level chance, once per day. The caster is left drained and immobile for 1d4 hours. Components: a hallucinogenic plant root for a personal prophecy; a 5,000 gp gem buried at the centre of the location for a grand-scale one. DM note (p. 65): sight is without limit, and most prophecies span years or decades.