Player's Handbook

Shocking Grasp

A 1st-level wizard spell.

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At a glance

Level1
SchoolAlteration
RangeTouch
ComponentsV / S
DurationSpecial
Casting time1
Area of effectCreature touched
Saving throwNone
ReversibleNo
SourcePHB p. 178

Description

When the wizard casts this spell, he develops a powerful electrical charge that gives a jolt to the creature touched. The spell remains in effect for one per of the caster or until it is discharged by the caster touching another creature. The shocking grasp delivers 1d8 points of , plus 1 point per level of the wizard (for example, a 2nd-level wizard would discharge a shock causing 1d8+2 points of damage). While the wizard must come close enough to his opponent to lay a hand on the opponent’s body or upon an electrical conductor that touches the opponent’s body, a like touch from the opponent does not discharge the spell.

Flavour

The caster's hand crackles with stored charge, discharging into the first thing it touches.