Player's Handbook

Shout

A 4th-level wizard spell.

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At a glance

Level4
SchoolEvocation
Range0
ComponentsV / M
DurationInstantaneous
Casting time1
Area of effect10 × 30 ft. cone
Saving throwSpecial
ReversibleNo
SourcePHB p. 207

Description

When a shout spell is cast, the wizard gives himself tremendous vocal powers. The caster can emit an ear-splitting noise that has a principal effect in a cone shape radiating from his mouth to a point 30 feet away. Any creature within this area is deafened for 2d6 and suffers 2d6 points of . A successful vs. spell negates the deafness and reduces the damage by half. Any exposed brittle or crystal substance subject to sonic vibrations is shattered by a shout, while those brittle objects in the possession of a creature receive the creature’s saving throw. Deafened creatures suffer a –1 penalty to rolls, and those that cast spells with are 20% likely to miscast them. The shout spell cannot penetrate the 2nd- priest spell, silence, 10’ radius. This spell can be employed only once per day; otherwise, the caster might permanently deafen himself. The for this spell are a drop of honey, a drop of citric acid, and a small cone made from a bull or ram horn.