At a glance
Level1
SchoolAlteration
RangeTouch
ComponentsV / S / M
Duration3 rds. + 1 rd./level
Casting time1
Area of effectCreature touched
Saving throwNeg.
ReversibleNo
SourcePHB p. 179
Description
A spider climb spell enables the recipient to climb and travel upon vertical surfaces as well as a giant spider, or even hang upside down from ceilings. Unwilling victims must be touched and are then allowed a vs. spell to negate the effect. The affected creature must have bare hands and feet in order to climb in this manner, at a of 6 (3 if at all ). During the course of the spell, the recipient cannot handle objects that weigh less than a dagger (one pound), for such objects stick to his hands and feet. Thus, a wizard will find it virtually impossible to cast spells if under a spider climb spell. Sufficient force can pull the recipient free; the DM can assign a saving throw based on circumstances, the of the force, and so on. For example, a creature with a Strength of 12 might pull the subject free if the subject fails a saving throw vs. paralyzation (a moderately difficult saving throw). The caster can end the spell effect with a word.
The of this spell are a drop of bitumen and a live spider, both of which must be eaten by the spell recipient.
Flavour
The target's palms and soles grow tacky, letting them scuttle up sheer walls and across ceilings like a spider.