At a glance
Level1
SchoolEnchantment
Range60 yds.
ComponentsV / S / M
Duration1 rd
Casting time1
Area of effect30-ft. radius
Saving throwNeg.
ReversibleNo
SourcePHB p. 179
Description
A taunt spell enables the caster to jape and jeer effectively at a single type of creature with an of 2 or greater. The caster need not speak the language of the creatures. His words and sounds have real meaning for the subject creature or creatures, challenging, insulting, and generally irritating and angering the listeners. Those failing to vs. spell rush forth in fury to do battle with the spellcaster. All affected creatures attack the spellcaster in if physically capable of doing so, seeking to use body or hand-held weapons rather than missile weapons or spells.
Separation of the caster from the victim by an impenetrable or uncrossable boundary (a wall of fire, a deep chasm, a formation of set pikemen) causes the spell to break. If the caster taunts a mixed group, he must choose the type of creature to be affected. Creatures commanded by a strong leader (i.e., with a bonus, with higher , etc.) might gain a saving throw bonus of +1 to +4, at the DM’s discretion. If used in conjunction with a ventriloquism spell, the creatures may attack the apparent source, depending upon their Intelligence, a leader’s presence, and so on.
The is a slug, which is hurled at the creatures to be taunted.
Flavour
The caster's mocking words bite past reason, goading the targets into a reckless, furious charge.