At a glance
Level2
SchoolChronomancy
Range0
ComponentsV / S / M
DurationInstantaneous
Casting time3 rounds (+1 round per companion)
Area of effectSpecial
Saving throwNegates
ReversibleNo
Caster restrictionOnly a chronomancer can cast this spell.
SourceChrono p. 42-54
Description
The travel spell. It slips the caster, plus one extra person per 2 , to Temporal Prime, arriving just downstream of their lifelines; an unwilling target's successful negates the whole casting. Attackers lose their attacks against someone who slips away that . The carry limit is 25 lbs/level. To return, the caster focuses on a lifeline and arrives within 1d10 miles of its owner; heavy turbulence displaces arrivals to safety. The components are a diaphanous square of silk and a small piece of basalt. DM note: slight turbulence remains at the departure point, with a 5% chance of detection by creatures in the area.