Wizard spellLevel 1
Wizard Mark
- School
- Alteration
- Range
- Touch
- Components
- V / S / M
- Duration
- Permanent
- Casting time
- 1
- Area of effect
- Up to 1 sq. ft.
- None
- Source
- PHB
Flavor
The caster inscribes a personal sigil—visible or hidden—that brands an object as theirs.
Mechanics
Inscribes a personal rune on any substance (visible, invisible-except-to-detect-magic/read-magic, or revealed only by a chosen condition) within touch. Permanent until erased (by erase or dispel magic). Used to mark possessions, leave secret signs, or key other effects. : a pigment/stylus or just the caster's will for the basic mark.