AD&D

Wizard spellLevel 1

Wizard Mark

School
Alteration
Range
Touch
Components
V / S / M
Duration
Permanent
Casting time
1
Area of effect
Up to 1 sq. ft.
None
Source
PHB

Flavor

The caster inscribes a personal sigil—visible or hidden—that brands an object as theirs.

Mechanics

Inscribes a personal rune on any substance (visible, invisible-except-to-detect-magic/read-magic, or revealed only by a chosen condition) within touch. Permanent until erased (by erase or dispel magic). Used to mark possessions, leave secret signs, or key other effects. : a pigment/stylus or just the caster's will for the basic mark.