The Complete Book of Humanoids
Centaur
At a glance
Ability adjustmentsCON +1, WIS +1, DEX -2
Infravisionnone
Movement—
Languagescentaur, elvish, common
Requirements
Ability rangeSTR 11-18, DEX 3-16, CON 11-18, INT 3-16, WIS 4-18, CHA 3-18
Abilities
Class access
Kits
FighterAmazon, Barbarian, Beast-Rider, Berserker, Cavalier, Gladiator, Myrmidon, Noble Warrior, Peasant Hero, Pirate/Outlaw, Samurai, Savage, Swashbuckler, Wilderness Warrior, Tribal Defender, Pit Fighter, Sellsword
RangerBeastmaster, Explorer, Falconer, Feralan, Forest Runner, Giant Killer, Greenwood Ranger, Guardian, Justifier, Mountain Man, Pathfinder, Sea Ranger, Seeker, Stalker, Warden, Wilderness Protector
MageAcademician, Amazon Sorceress, Anagakok, Militant Wizard, Mystic, Patrician, Peasant Wizard, Savage Wizard, Witch, Wu Jen, Hedge Wizard, Humanoid Scholar, Outlaw Mage
DruidAdviser, Avenger, Beastfriend, Guardian, Hivemaster, Lost Druid, Natural Philosopher, Outlaw, Pacifist, Shapeshifter, Totemic Druid, Village Druid, Wanderer, Oracle, Wandering Mystic
ThiefAcrobat, Adventurer, Assassin, Bandit, Beggar, Bounty Hunter, Buccaneer, Burglar, Cutpurse, Fence, Investigator, Scout, Smuggler, Spy, Swashbuckler, Swindler, Thug, Troubleshooter, Scavenger, Tramp
BardHumanoid Bard
Shaman (Humanoid)Shaman
Notes
- Attacks three times a in : a weapon and two front hooves at 1-6 each.
- A lance charge does double , but no hoof attacks that .
- Takes as a large creature, and has difficulty underground.
- A centaur thief cannot climb walls at all — the skill is not reduced for a centaur, it is unavailable.