Player's Handbook
Dwarf
At a glance
Ability adjustmentsCON +1, CHA -1
Infravision60 ft
Movement6
Languagescommon, dwarf, gnome, goblin, kobold, orc
Requirements
Ability rangeSTR 8-18, DEX 3-17, CON 11-18, INT 3-18, WIS 3-18, CHA 3-17
Abilities
DetectionDetect grade or slope in passage 1–5 on d6 (within 10 ft); Detect new tunnel/passage construction 1–5 on d6 (within 10 ft); Detect sliding/shifting walls or rooms 1–4 on d6 (within 10 ft); Detect stonework traps, pits, and deadfalls 1–3 on d6 (within 10 ft); Determine approximate depth underground 1–3 on d6
Con save vs poisonby Constitution (Table 9)
Class access
Kits
FighterAmazon, Barbarian, Beast-Rider, Berserker, Cavalier, Gladiator, Myrmidon, Noble Warrior, Peasant Hero, Pirate/Outlaw, Samurai, Savage, Swashbuckler, Wilderness Warrior, Animal Master, Axe For Hire, Clansdwarf, Hearth Guard, Battlerager, Highborn, Outcast, Rapid Response Rider, Champion, Temple Guard, Vindicator, Ghetto Fighter, Trader, Vermin Slayer, Wayfinder, Shinobi Fighter
ClericAmazon Priestess, Barbarian/Berserker Priest, Fighting-Monk, Nobleman Priest, Outlaw Priest, Pacifist Priest, Peasant Priest, Prophet Priest, Savage Priest, Scholar Priest, Crafts Priest, Pariah, Patrician, Ritual Priest, Champion, Temple Guard, Vindicator, Shinobi Priest
ThiefAcrobat, Adventurer, Assassin, Bandit, Beggar, Bounty Hunter, Buccaneer, Burglar, Cutpurse, Fence, Investigator, Scout, Smuggler, Spy, Swashbuckler, Swindler, Thug, Troubleshooter, Diplomat, Entertainer, Locksmith, Pest Controller, Ghetto Fighter, Trader, Vermin Slayer, Wayfinder, Shinobi Thief
NinjaStealer-In, Shadow Warrior, Intruder, Consort, Lone Wolf
Not yet availableSharpshooter (PHBR6)
Notes
- Cannot cast wizard (arcane) spells; priest spells allowed.