The Complete Book of Dwarves
Deep dwarf
A subrace of the Dwarf. Every value below is this subrace's own, resolved — marked where it is the Dwarf's unchanged.
At a glance
Ability adjustmentsCON +2, CHA -2own
Infravision90 ftown
Movement6as Dwarf
Languagescommon, deep dwarf, duergar, drow, illithid, kuo-toa, troll, troglodyte, svirfneblin, undercommon, sign languageown
Requirements
Ability rangeSTR 8-18, DEX 3-16, CON 13-19, INT 3-18, WIS 3-18, CHA 3-15
Abilities
DetectionDetect grade or slope in passage 1–5 on d6 (within 10 ft); Detect new tunnel/passage construction 1–5 on d6 (within 10 ft); Detect sliding/shifting walls or rooms 1–4 on d6 (within 10 ft); Detect stonework traps, pits, and deadfalls 1–3 on d6 (within 10 ft); Determine approximate depth underground 1–3 on d6as Dwarf
Saving throws+1 vs poison and magical attacks (added to the Constitution bonus)own
Con save vs poisonby Constitution (Table 9)as Dwarf
Class access
Kits
FighterAmazon, Barbarian, Beast-Rider, Berserker, Cavalier, Gladiator, Myrmidon, Noble Warrior, Peasant Hero, Pirate/Outlaw, Samurai, Savage, Swashbuckler, Wilderness Warrior, Animal Master, Axe For Hire, Clansdwarf, Hearth Guard, Battlerager, Highborn, Outcast, Rapid Response Rider, Champion, Temple Guard, Vindicator, Ghetto Fighter, Trader, Vermin Slayer, Wayfinder
ClericAmazon Priestess, Barbarian/Berserker Priest, Fighting-Monk, Nobleman Priest, Outlaw Priest, Pacifist Priest, Peasant Priest, Prophet Priest, Savage Priest, Scholar Priest, Crafts Priest, Pariah, Patrician, Ritual Priest, Champion, Temple Guard, Vindicator, Shinobi Priest
ThiefAcrobat, Adventurer, Assassin, Bandit, Beggar, Bounty Hunter, Buccaneer, Burglar, Cutpurse, Fence, Investigator, Scout, Smuggler, Spy, Swashbuckler, Swindler, Thug, Troubleshooter, Diplomat, Entertainer, Locksmith, Pest Controller, Ghetto Fighter, Trader, Vermin Slayer, Wayfinder
NinjaStealer-In, Intruder, Consort, Lone Wolf
Not yet availableSharpshooter (PHBR6)
Notes
- Cannot cast wizard (arcane) spells; priest spells allowed.
- Deep dwarf (PHBR6).
- -1 on ALL rolls in bright sunlight or within the radius of a continual light spell. A plain light spell has no such effect.
- The source prints a life expectancy of 380 years.